MAGIC DUELS KEEPS CRASHING FULL
To meet the fans (who demanded full deck building) half way, D12 has the function of removing cards from the deck and replacing them with other, hopefully better cards. They simply do not carry enough intelligence, versatility or utility to balance each other out. In addition to that annoyance, many decks in D12 lack depth. There is still a vast difference in tier between many of the decks, to the point where the player with the cheaper deck needs to be intimate with his opponent's deck in order to stand a chance. The problem is that the things that really weighed down the original DotP have not been improved upon. The sound and music is even more unimposing as in the original DotP, but seeing as it's a card game that shouldn't weigh much - all fine and dandy. This works well, and is aestethically pleasing. The graphics and especially the interface has recieved a much needed overhaul, and the Archenemy game mode is there to replace the old and buggy Two-headed Giant mode. The graphics and especially the interface has recieved a much D12 promises to be the previous Duels of the Planeswalkers, and more. ) … Expandĭ12 promises to be the previous Duels of the Planeswalkers, and more. That Archenemy game is so frustrating I would have kicked my cat if I had one. Be prepared though as I said for LOTS of SCRIPTED games against the AI. Strange happenings during battles with the cards not doing what they say or cards just disappearing intot he graveyard for no reason. But, if you're willing to sit there for FIVE minutes it will unfreeze. Of course there's some bug issues and lockups like everytime you press on Leaderboard it crashes to decktop, sometimes during battles the game appears to freeze up. You can have your 11/11 and 10/10 junk cards that cost a fortune these elves are serious. No other deck has this kind of power imho. Doesn't ever have to enter combat and can destroy pretty much a card per turn. ) They have this one archer card that is also */* based on # of elves on table that can just tap itself and attack any flyer on the opponents side. They have a */* TRAMPLE card (four of them in the deck) based on # of elves on the table that can turn into 20/20's in no time flat, if only there were a way to put wings on them. Then the elf cards that just tap and you get a 1/1 elf card and then all the elf cards in general. I've won countless games using this card when I have the table full of elves in the teens to 20's because of a couple of other cards like "for every elf on the table put out a 1/1 elf card. My favorite deck is turning into the Elves deck as there's some cards in there I think many overlook like the +1/0 for EACH ELF creature on the table. Especially that Archenemy one and just the general feel of things when every single game the AI gets the same cards over n over and of course especially the ones that can screw you over good. Though in this version it does feel like there is a lot of SCRIPTED AI games. There's lots of balance here and no real one deck that is all powerful and can't be beat. I've had it a week now and unlocked 98% of the cards (without cheating and buying them I might add). But, at any rate you get some fine fun for $10. Yes I said Demo because it feels like there's more that should be here "Like a Custom Deck Builder" that everybody and his mothers brothers sisters uncle is screaming for. Yes I said Demo because it feels like there's more that should be here Excellent $10 demo with more goodies than you can shake a stick at. Excellent $10 demo with more goodies than you can shake a stick at.